Monday, May 12, 2008

Artistic Statement

Interested in the ideas behind Where-Is-My-Heart-game?

For the IndieCade release I wrote a few words about what my goals and intentions are, with this game. It all started with a hike in the woods..

The Relativity of Reality


I was studying the effects of different colors. With this color choice I got pretty close to a "swamp world" feeling. (Also it reminds me of the classic GameBoy colors a little.) 
I am playing a lot with color effects lately. As an example, when Gray is picked by the player, colors could drift to a specific configuration. With this visual feedback the player gets to see, how Gray views his surroundings. This is maybe one way to convey his biased outlook on reality.

Saturday, May 3, 2008

Comic Panel Effect



Already played the demo? If you have difficulties, making heads or tails of the comic panel effect, then this older blog entry might help you understand.
In future versions these panels will actually have effect on the game-play. For the IndieCade release I'm afraid I didn't have enough time to add any of this in a convincing way.

Thursday, May 1, 2008

IndieCade Release (Demo Version 0.1)




Hey, whoever is interested in testing my release for IndieCade 2008 may download it here
I'd be glad for any feedback postings.

Tuesday, April 29, 2008

Shirobon! Music




I have teamed up with Shirobon!
His song is pretty. It truly touches my heart. 'Remembering childhood' is the title, and you can listen to it at Shirobons MySpace site, or by playing the demo.



Antler Ancestor

A new character is about to be introduced to the game. Antler Ancestor. When Brown eats a special goodie he turns into Antler Ancestor, while Orange and Gray turn into Littloes.

Saturday, April 12, 2008

IndieCade 2008


I barely managed to meet the deadline to the IndieCade 2008 independant Game Selections. I've built a little prototype of a tutorial level for the game. I hope there are not too many bugs. It's a rough, scetchy thing, but they specifically are interested in work that is still in progress (http://www.indiecade.com). So I thought I might as well submit. We have several new game mechanisms in this version (0.3). Since the last update an alternative reality system was integrated. Now when Gray picks a green heart, he drifts into his own reality. A scary place with portals and ghost artifacts. Only he sees them, only he can use them.