Tuesday, January 12, 2010

new years jump!


Late happy new year everybody!! Looking forward to the Nordic Game Jam!

Friday, December 18, 2009

Merry Cold

Wohoo.. Understood now what went wrong the other day.
Nils Deneken is working on the Waterfalls scenario.
Integration of Box2D worked and now we're tweaking around and fixing it, so it runs the way we want. Any Box2D-wizz out there? I'd like to chat about it.
Getting cold in Copenhagen now. Happy holidays, everyone.

Monday, December 7, 2009

errors of last week

What's happening? (I still don't get it..)

Wednesday, November 25, 2009

shot of the day


work done today: implemented an xml-reader for loading animations, implemented display of animation loops.
yesterday night was a cool concert with two bands: one called Megafaun the other called the Dodos. Really nice music.

Monday, November 9, 2009

Rapid Prototyping

Paper, scissors, and crayons. Rapid Prototyping without the computer. Trying to figure out an algorithm for automatic panel-placement.







Friday, October 23, 2009

Robotic Beings

Earlier this year I've been showing WIMH at the AMAZE Jump'nRun party.
Later on I helped Michael Liebe and his team with the game design of Robo-Cup.
I designed the little robots and made up some rules.
In an unexpected and cute move they decided to use these robots as a logo for the AMAZE Festival.
on top: robo designs
below: rules of the game represented as comic panels

below: robo logos of the amaze festival